Solid Angle 3ds Max to Arnold 3.0.65 for (3ds Max)
Solid Angle 3ds Max To Arnold 3.0.65 for 3ds Max 2018-2019-2020 | 865 Mb (Total)

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.


TechAnim Combustion 3ds Max Integration Training

TechAnim Combustion 3ds Max Integration Training
English | Size: 4.04 GB
Category: Tutorial
Introducing the only video training program for the integration of discreet's combustion and 3ds max available on DVD [Region Free]. This training program from Technical Animations & Video will teach you how to create combustion maps within the material editor in 3ds max. You'll also learn how to create a diffuse map, an animated bump map, an animated displace modifier and a mask to blend multiple maps within a multi-sub object material. Then learn how to render RPF files from 3ds max and import those files within combustion and apply 3d post operators and composite video with the rendered 3d scene and use the camera matching feature. You know how to use 3ds max and you know how to use combustion. Now learn how these two programs can work together to take your composites and animations to the next level.


Solid Angle 3ds Max to Arnold 3.0.65 for 3ds Max
Solid Angle 3ds Max To Arnold 3.0.65 for 3ds Max 2018-2019-2020 | 865 Mb (Total)

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures.